Museum of the Moving Image, Changing Exhibitions Gallery. New York City.
The Strange Arcade curation featured over 30 designers and artists, whose works are especially distinguished by the way they create playful spaces by subverting experiential expectations.
My contributions included conceptualization, naming, writing & editing the curation statement, selecting work, artist relations, tech specifications, exhibit & layout design, site installation, panel discussion, and more.
Strange Arcade features dozens of games and experiences that use costume controllers, embedded media technologies, reappropriated consumer devices, and other subverted technologies to create strange play performances and explore new ways of sharing stories.