Senior Game Designer

I managed the game design team on Fantage, a children’s MMO with over 35 million players.

– Organized and led a team of 5 designers and producers, in a studio of 50+ developers.
– Trained and mentored junior staff and interns.
– Released several dozens of games, features, and events as the lead designer or lead producer.
– Contributed design or production to dozens more projects.
– Designed product and strategy on core projects.
– Designed monetization and user engagement features.
– Established data-informed design practices.
– Established user experience standards.
– Established documentation, production, and technical design process and pipelines.
– Acted as cross-team liaison between development, business, and stakeholders.